Tim Dodds
22, Student & Pool Intern
Work
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Image: topbanner
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Image: sel1
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Image: Shocking News Flash!
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Audio: TechnOMGlaserpewpew!
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Audio: Feedback Returns!
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Audio: Interface with Me (as I have so often done for you!)
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Audio: The Happiest Kind of Custard
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Audio: Livelicut
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Text: Thesis Proposal - Poststructuralist approaches to sound in video games
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Image: Body in code
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Audio: Steel Surfaces by Mr Fossy
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Audio: Serenade of Slime
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Audio: Affect Me! and Darkly So! by Mr Fossy
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Audio: Sunshine Uppercut by DJ Smoked Ham
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Audio: Recording from the Cassini Spaceprobe by DJ Smoked Ham
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Audio: Music for the Apocalypse by Stableboy for the Most Royal Knights of the Slightly Avant Garde
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Audio: Windchimes Make a Happy Home by Timothy Dodds
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Audio: Happiness is Noise by Timothy Dodds
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Audio: Harmonic Feedback by Timothy Dodds
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Image: Street Lights
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Image: Digital Trails
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Image: Skylight
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Image: Plastic Sun
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Image: Warped Trees
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Image: Morning Flower
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Image: Apple
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Image: Carapace
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Text: Transcendental Style and the Poetics of Tsai Ming-liang
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Audio: Analogue Stew
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Weblink: Desolation
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Skills and Interests
Film & Video, Interactive Media, Music & Audio, Website Design, Video game design, graphical programming, analogue/digital synthesis, Jow-ga Kung Fu!, Mandarin
Location
Sydney, Australia
Occupation
Student & Pool Intern
A bit about me…
I am a student at the University of Technology Sydney, and am currently studying Honours in Communication. I am writing my thesis on video games; the human experience of aural, visual and textual input, and the computer's experience of human input, and the space in which these interactions take place. This academic interest extends from my life-long love affair with video games, especially RPGs. I have always enjoyed writing in an academic context, and decided that it was about time to throw my thoughts on video games into the fray.
I love the cinema, and have a particular interest in the 20th Century Japanese cinema luminaries (Ozu, Kurosawa, Mizoguchi), contemporary Korean cinema, Taiwanese, and mainland Chinese cinema. I'd add Honk Kong cinema to the list, but I only really like Wong Kar-wai.
When I am not absorbing media, or writing about it, I like creating music (and non-music) using analogue synthesizers, AudioMulch, and piles of VST plugins! My current pet project is building myself a portable modular synthesizer.
To me, Pool heralds the spectacular toppling of age-old notions of media organisations, intellectual property and art politics. I have always thought that the idea of passive, one-way absorption of media is offensive to the human intellect and spirit. I also think that the artist is no more important to a work of art than the person whose heart is touched by it, or the canvas upon which it was painted. By encouraging creative collaboration and the sharing, remixing, and re-imagining of diverse media works, Pool is playing a major role in this massive shift in the way we experience the media, and the way we interact with technology.
Currently working on…
Making a video game level using the Unreal Engine 3.0; building my very own, personalised modular synthesiser; building a time machine so I can get a hold of AudioMulch 2.0!
Interested in joining others to work on…
Sound designs (for film, games, new media), music performance, anything that's weird
People also know me as…
Mr Fossy
Fossy CBE
DJ Smoked Ham
顔を食べる人